Las Reglas, De Regels, As Réguas, The Rules

  1. Acquisition of Items. All items on the list can be obtained and performed legally. It may involve smooth talking, or it may involve something else, but it is all possible. The Judges take no responsibility over your getting thrown into the clink, be it local clink, state clink, federal clink, or Colonel Klink. If you end up there, it is your fault.
  2. Fair Play. Sabotage is bad. We don't like it and we don't want it in the Hunt. Sabotaging teams or their items can lead to immediate disqualification, and even then we may turn the hounds up in Admin loose on you.
  3. Contact with Judges. Contact with Judges. While we don't want to complain and say that Judges have it so tough, Scav Hunt is always teetering on the edge of sheer chaos, and if we can avoid it, we should. As a result, please only communicate with the Judges if you are going to do it in a professional manner. Generally, just remember that the more people shout, the less will be understood. That seems like it makes sense, no?
  4. Props. All props must continue to be mad props.
  5. Points. Point totals are final. We Judges give out points for the spirit of the item in its presentation. In some places, bonus points are also awarded for going above and beyond the Judges' concept of the Call of Duty. As far as point values, well, we used a dartboard and Tibetan numerological methods in determining how much items were worth, so no complaining that "the lazy eye patch was worth more than the moonbounce made of guns!"
    There is a category of points called Special Points or, if you prefer, Super Special Points. If you put the kind of effort into a 5-point item that makes it worth, obviously, more than just that, the Judge judging the page will appeal to the Head Judge for Special Points. For example, if we say, "Bring us a Kobe Bryant jersey," and you get a jersey at K-Mart, you will only get the 5 points. If, however, Kobe Bryant is wearing that jersey, then the Judge will appeal for an additional, like, 2 points in Special Points to be added for the extra effort. Note, however, that doing items that don't call for nudity will not bring on Special Points. Nor does involving alcohol in items that don't explicitly call for alcohol. The same goes for nudity and alcohol's redheaded, stepchild cousins, sex and drugs. Please note that few items explicitly call for nudity, alcohol, or redheaded variants.
  6. A Good Time. For a good time call (303)~499-7111.
  7. Items. Most items remain the property of the team that secured it except for the items that explicitly call for surrender. Furthermore, we prefer not to harm large mammals with that can make sad eyes at us. Finally, we all know about Google, so, typically, count on .jpgs being worth dick. The Internet is trying to destroy the Scav Hunt. Don't let it. Work with us on this one, please, and we'll all be happier.
  8. Preliminary Events. The deadlines for the submission of items and performances are final as stated on the list or as announced by the Judges at the Captain's Hootenanny. It is the Captains' responsibility to make sure that they submit these in a timely manner. Items that do not have discrete time/place as stated on the list are not preliminary and therefore must occur at Judgment. If requested, we may, at our discretion, come to see an item at a time/place other than Judgment. Consider this a privilege and use your ``Come See Our Items'' cards sparingly.
  9. The Captains' Hootenanny. Team Captains (as many as three please) have a chance to discuss the list with the Scav Cabal early in the morning in Hutch Commons on Thursday. The Judges, generally having also been awake all night, tend to be tired and grouchy, so keep the questions simple and obvious. Things like pointing out typos and bizarrely bad grammar is one thing. Repeatedly asking us what a "Redamak" is is another. Furthermore, it's during The Captains' Hootenanny that we give out extra details about stuff we were too lazy to straighten out before the lists were handed out. Though in the past, teams have tried to butter us up with fattening donuts, this year that will be unnecessary. We are bringing our own food. Finally, it is during the Captains' Hootenanny that we have to make sure that you are fielding a healthy Road Trip Team.
  10. Preliminary Events. The deadlines for the submission of items and performances are final as stated on the list or as announced by the Judges at the Captains' Hootenanny. It is the Captains' responsibility to make sure that they submit these in a timely manner.
  11. Road Trip. The Road Trip can be done without getting busted by the cops or breaking any rules. So please get it done that way, too. The rules have been specified a bit more recently, so please pay attention. The destination point most distant from campus may not exceed 1,000 miles. Use of 15-passenger vans or trucks is prohibited.

  12. Driver requirements: Road Trip Management: The captain of each team must certify in advance to the Scavenger Hunt leadership that the team understands and agrees to abide by these regulations.
  13. Judgment Day. Last year, Judgment Day only took 45 minutes. Let's aim for that again. Or, better yet, since we've transported ScavOlympics over to Saturday once more, let's aim for 20.
    Late Saturday night the Judges will email the Captains with a list denoting which items are Road Trip. Prepare all Road Trip items for judging before the Showcase. Regular items will be judges after the Showcase. The Showcase will be judged at the Showcase. Right.
    In short, BE ORGANISED.
    Furthermore, have a highlighted list of the items you've acquired ready so that when a Judge comes by to judge your page, there won't be any time wasted with "do we have the particle accelerator?" questions. If an item is followed by "†", it must be ready for judging as part of the Showcase, prior to regular page judging. Once the judging of items begins, additionally, each team should post giant numbers that indicate which pages that team is ready to have judged with no lag time. Here's a tip: organise your items based on which pages they are on.
    In short, BE ORGANISED.
  14. Prizes. Prizes are money. And a trophy, apparently. If you are not a house team, you may have to provide extra documentation in order to get your fat benjis (ORCSA can hold your hand through this). If this is the case, you must provide such documentation to the Head Judge before the end of the Hunt.
  15. Decisions. All decisions of the Judges are final. Final.